Web14 mrt. 2008 · Scout for the implant feats and the skills, and Consular for the extra Force powers and points. My original pick was Scoundrel/Consular--an extremely bad move for … Web18 apr. 2024 · Soldiers have more feats than Scoundrels, but Scoundrels have more skill points, for example. Each class has special feats, that are granted at certain levels. Normally you'll reach Level 8 before becoming a Jedi, so a natural character would be Level 8 Scoundrel - Level 12 Guardian, since the maximum level in the first game is 20.
Scout or Scoundrel Builds? - Star Wars: Knights of the Old Republic
Web20 jul. 2015 · For PC players I recommend Scout because then you only need to spend one feat to get heavy armor (this build’s ideal headgear for PC players is heavy armor). You could go with Soldier to have heavy armor from the get-go and thus save yourself a feat, but doing so is unnecessary and I prefer the Scout’s starting bonuses over the Soldier’s for … Web10 mrt. 2024 · Only the Implant feats granted to a Scout can be selected by other classes. Your main character and party can also select feats on character generation and level up … エクセル 関数 if or
3 Best Kotor Builds Even Vader Would Approve of HackerNoon
Web6 okt. 2024 · This canyon is filled with carnivorous Cannoks and old crash sites. At the onset there are two paths to take leading up hill. Check both routes for remains that yield useful items. The paths meet... Web18 nov. 2003 · Scouts - Have average feat and skill progress and vitality per level falls within the middle. They start with medium armor proficiency and the feats: rapid shot, flurry, and implant Soldier -... Web26 okt. 2004 · Okay, in KOTOR you could be the Scout class which gave you the 3 implant feats for free at certain levels. Now that in TSL you will be a jedi class from the start it means that if you want implants you will need to spend 3 feats. In KOTOR the best implants gave +5 dexterity or +2 health regeneration. エクセル 関数 ifs